slope_bevel node for substance designer

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 this function is very convenient for hard surface production, it does not require you to master too much sd node technology, so as to achieve the desired depth map effect. This is very useful for complex bevel production. Many images can be generated through SD without the need to make a solid model.

You only need to draw three-channel graphics in Photoshop to generate the desired effect in SD.

Of course,

if you know how to make some graphics with SD, he can be very efficient.

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slope_bevel node for substance designer

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I want this!